PROGRESS REPORT 12-21-09

Posted by Alexander Smith on December 21st, 2009

Hello everyone! Today I bring you a screenshot of the brand new HUD!

As you can see, I have decided to go back to the traditional Marathon Infinity type HUD. There are a lot of advantages to having it this way. First, since the HUD is bigger, I can add things like separate ammunition and network score counters in the middle, instead of just using the built in network score counter. Since the HUD is kind of tall, it also enables me to place my weapons higher, which makes them look more centered, and better. Take a look!

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If you have any suggestions for how to improve it, please let me know. :)

PROGRESS REPORT 12-07-09

Posted by Alexander Smith on December 7th, 2009

Not much time to write this, but I got an awesome inspiration for the new HUD, and it’s really shaping up! I can’t say much about it, but suffice to say, it’s going back to the roots. No more of this Marathon: Durandal floating parts stuff. This is more like M2 or M3. I’ll show you as soon as I can. I hope you’ll like it.