Hey people! Lots of progress, and getting close to a demo and more screenshots and renders.

Progress so far is:

  • Finished new MJOLNIR Cyborg “Marine” model
  • Finished new BoB model
  • Almost finished new Multiplayer map
  • Finalized system for a cool new MP mode
  • Completely reworked HUD code
  • Touched up HUD graphics
  • Added sounds to weapons
  • Animated several weapons
  • Changed muzzle flashes on some weapons
  • Finished projectiles, Rocket, Grenade
  • Added new particle effects, smoke .ect
  • Conceptualized Main/Splash/Load screens (Temp images in place now)
  • And more!…

Some screenshots will be coming just as soon as I can get one of my scripters to fix a HUD problem for me. I also need a new AI script. As soon as that is finished, I’ll have screenshots galore! If Brian (dim3 creator) gets the new dim3 beta out soon, I can get some MP screenies as well. Until then…

PS: I know you’re probably wondering why I’m “redoing” the HUD, when I have an apparently working HUD in my screenshots. Well, sorry to say, that’s just images of a concept HUD, not the real thing. The real things looks just like that, only it works. :P

—Alexander

3 Responses to “Progress Report 11-15-08”

Hey Alex, I found a great site on game ai:
http://aigamedev.com
Might help. :)

cool, I can’t wait for the demo.

oooooooooooo me like a lot

Something to say?