Hey folks! Lots of progress this past week. I have working dual wielding, two new maps, a lot more textures, and tons of scripting work finished.
Here are some renders of the shotgun and partially finished fusion pistol – btw if you’re wondering why the scratches are so strong on the shotgun, it’s because when I reduce the size of the texture, things are blured a tad, so if I use strong contrast, the detail is preserved.










