Many apoligies for the late update folks, it’s been a very busy week, and things got a bit out of hand.

Not a lot to talk about, but I did get the hardest model finished, the Pfhor Cyborg. What a pain, took me a whole week. :\

I’ll be spending this week tweaking maps and textures to work properly with the new GLSL based dim3 lighting. Screenshots of that later.

11 Responses to “Progress Report 3-10-09”

Awesome, can’t wait. What percentage of done-ness are you at? 50%? 75%? 90%? 99.999999999%?

I’d say 90%.

Alex, you and CubicCircle are going to resurrect/reinvent Marathon gaming as a whole.

Kudos to both of you for your excellent work!
2009 will be a great year for us Marathon freaks. ;)

Yes we are, Alex… Yes, we are. ;)
Can’t wait to get my hand on that Pfhor cyborg model. Too few flaming BoBs in my game as of now.

I finished the model a couple of days ago, I’m working on the trooper model now, and then I’ll start texturing.

perhaps you 2 should to a collab?
:)
Gl you both!

no update this week???

Sorry about that, but don’t worry, I have great stuff to show this week!

why not give us dim3 people a demo? like maybe one map and just multiplayer, just to test. puulleeeaaasssee????

No! :) It has to run in tip top shape before I release it to anybody.

aw… :(

i understand though, you don’t want to let your baby out into the world until it knows how to walk…

Something to say?