Okay! Boom! New lightmapped maps, with some monsters, cool lighting effects, and a great report!

Report:

  • Imported all monsters into project.
  • Basic rigging/animation/SFX for Pfhor Fighter
  • Basic rigging/animation/SFX for Pfhor Trooper
  • Basic rigging/animation/SFX for Cyborg
  • Basic rigging for Juggernaut
  • Basic AI for Cyborg/Fighter/Trooper/Drone
  • New lightmaps/lighting FX for Thunderdome
  • New lightmaps/lighting FX for Route 66
  • Modeled/Textured Cyborg Grenade
  • Created new projectiles for Fighter/Trooper/Cyborg
  • New Normal/Specular maps for Sewage Set
  • New Normal/Specular maps for Lava Set
  • And more that I can’t remember now…

Forum Link: GO TO THREAD

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