Okay! Boom! New lightmapped maps, with some monsters, cool lighting effects, and a great report!
Report:
- Imported all monsters into project.
- Basic rigging/animation/SFX for Pfhor Fighter
- Basic rigging/animation/SFX for Pfhor Trooper
- Basic rigging/animation/SFX for Cyborg
- Basic rigging for Juggernaut
- Basic AI for Cyborg/Fighter/Trooper/Drone
- New lightmaps/lighting FX for Thunderdome
- New lightmaps/lighting FX for Route 66
- Modeled/Textured Cyborg Grenade
- Created new projectiles for Fighter/Trooper/Cyborg
- New Normal/Specular maps for Sewage Set
- New Normal/Specular maps for Lava Set
- And more that I can’t remember now…
Forum Link: GO TO THREAD





