**UPDATE**
Okay, I can’t get the 3rd finished, so here are two:
Hello folks. Not much to report tonight. I’ve started work on the last few survival maps, and I’ve been improving the current ones, adding/changing textures and such. I need to make a survival spawn system that will spawn enemies based on perimeters. I can’t wait to find endless hords of pfhor. ![]()
Actually, that’s part of the problem. I have to make the spawners only spawn up to a certain number of pfhor, and no more. Otherwise, there’d be major framerate issues.
Sorry I could have more to talk about. Cya next time.
Hey everyone! Just a few things to report today:
Right now, the AI is really improving. I can hide in an area, and they will find me. Hopefully, they will eventually be surrounding me as well!
I’ve added about 6 new textures to the lava set, and they really help flesh out the set. A guy from the Pfhorums is going to make some new ones as well.
I’ve made a few changes to the hand model, and improved the textures. I also changed the texture to have a glove over the hand. Don’t ask why please. If you want to know, go to the Pfhorums, and go to Projects>>Marathon: Infested thread.
Thanks!