Hello folks! Very sorry for the much delayed update. I was having shader trouble, which has since been fixed (Yes!). I have some nice juicy screenshots featuring the new colors of the Pfhor fighter. Also, I’ve finished the 5th, and almost last survival map, and I have a render of that to show you. Lastly, I got my shaders all fixed, so while the map is mostly unchanged, you should be able to see a difference in the shaders on the weapons, pickups, and monsters.
I also screwed around with the number of pfhor on the map. No, you will not this many in-game, it’s too hardware intensive, but it does look cool for screenshots. Enjoy!







