Hello folks! Not a whole heck of a lot to talk about today. I ran into a problematic bug while trying to implement a flame death animation/effect for the pfhor fighter. So no screenies of that I’m afraid.
This week I basically fixed bugs, polished the Alien Weapon a bit, improved some FX, ect.
Marathon Infested gets more stable each week, and I really see an end in sight finally. I’m looking forward to recording some vids of gameplay down the road.

See you next week.

Something to say?