Hello everyone! Today I bring you a screenshot of the brand new HUD!

As you can see, I have decided to go back to the traditional Marathon Infinity type HUD. There are a lot of advantages to having it this way. First, since the HUD is bigger, I can add things like separate ammunition and network score counters in the middle, instead of just using the built in network score counter. Since the HUD is kind of tall, it also enables me to place my weapons higher, which makes them look more centered, and better. Take a look!


If you have any suggestions for how to improve it, please let me know. :)

3 Responses to “PROGRESS REPORT 12-21-09”

Hey What is happening with the game and with the forum?

I was wondering something along the same lines. Just heard about this today, but it seems to have dropped off the face of the earth. Too bad, since it looked bloody amazing.

ahwww maaaan……this would be soo cool if release for real….don’t drop the project, keep going….i really need some 3D marathon….with a manual reload option if you can and are willing to try. thanks! keep the good work, it looks amazing! cheers mate!

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